The preservation of FromSoftware’s Bloodborne, a critically acclaimed action role-playing game released in 2015, has become a significant focal point within the gaming community. The desire to maintain its availability and accessibility, particularly given its age and potential reliance on server infrastructure for online features, drives much of the discussion. For instance, ongoing efforts to ensure the game remains playable on modern hardware and through emulation are motivated by this preservation imperative.
Maintaining the game’s accessibility benefits players who wish to experience the title without limitations imposed by outdated hardware or potential server shutdowns. Furthermore, its historical context as a defining title of its generation makes its preservation valuable for studying game design, narrative structure, and overall artistic achievement within the medium. This effort provides future generations with the opportunity to appreciate its influence.